Posts Tagged ‘Unreal’

So close

Monday, March 9th, 2009

I’ve been a fan of the Unreal Tournament series since it first came out (bring back the razor-jacks!!) and have played each incarnation with renewed joy and enthusiasm, but when the UT3 was released I felt it was somewhat lacking… Don’t get me wrong, I thought it looked amazing, but having played the rest of the series it seemed to add a little too much. It all seemed very busy and cluttered and far removed form the clean crisp lines of UT 2003/4. One way to look at it is that more clutter is more realistic, cracked and collapsing cement has a much more visceral look to it and it works.

Anyway, last weekend Steam had a free weekend to help announce the new titan patch and update to version 2.0. So I set steam to download the game and enjoy my weekend, waiting for the download to finish.

Around about 6pm on Sunday the download completed, and after letting it install and getting all the settings as I wanted them I played about 3 matches before the free weekend ended (at 8pm!) and I was turfed out of the game. Grrr. It’s only 8 quid now though, and as I already have it pre-loaded it might be worth a punt…

**Update**

Looks like Valve/Epic realised the problem and if you’ve still got your pre-loaded data this weekend coming will be free play as well!

Worlds away

Tuesday, August 29th, 2006

It’s been more off-again on-again than a wedding day in Albert Square, but it looks like the Stargate game is back, hopefully to stay this time. Stargate Worlds will use Unreal Engine 3 so it should look pretty spectacular, especially after seeing the UT2007 preview… WOW!

** Warning – Boring post **

Tuesday, July 20th, 2004

After Ralph reminded me today, I finally got UT2004 re-installed and fired up. Even cranked the anti-aliasing up to 8x and all the options to max.  It looked amazing, I’ve got some screenies I might post later.

I aslo downloaded the Wipeout style mod fot it and gave it a few laps, looks very nice, but I need some competition. Will need to get the Ralph to get it all up and running at his end too.

There was also a little 2d platformer version of tourny (thought it might be a bit like Codename: Gordon), but I got bored of it before I even finished installing it. Ho, hum.

Still waiting

Tuesday, June 15th, 2004

Arrests in Half-Life 2 theft case and still no concrete release date. It’s starting to get boring now. If only my machine was stable, I could play some Tourny to pass the time.

Really Special Edition

Friday, April 16th, 2004

Don’t forget peeps, if you’re in the UK and you’re still wanting a copy of Unreal Tournament 2004: Special Edition then head on over to GameStation, they’re still the only people I’ve found who have it (oh, and ignore the bit where they say unavailable, the site doesn’t update as often as it could, just ring them now).

Tools to do a job

Thursday, April 15th, 2004

UnrealWiki: Home Page. Useful.

Another one bites the dust

Thursday, April 15th, 2004

Hmmm, UnRealEd claims another victim. But I got a vehicle working now. Heheheh.

Tongue firmly in cheak

Saturday, April 10th, 2004

Unreal Tournament 2004 True Christian Maps Now Available!

I love these guys…

Mapping coordinates

Friday, April 9th, 2004

OK, so I know how to map unreal now, I coulda sworn it din’t take that long in the matrix. I need sleep.

1up

Tuesday, April 6th, 2004

I only found the single player challenge in Tourny last night, been playing instant action far too much… lol. I feel it may be time to venture online soon.

I’m gonna get so smacked down…